Aw Conqueror Carved One
FanExtra Launch Week (Day 6)As part of our launch, we will be publishing one tutorial every day for our launch week. We hope that you enjoy them.You can also for the first month (offer ends Friday 22nd, October). This will give you access to our hundreds of tutorial source files, members only tutorials, hundreds of textures/vectors/icons, and great design discounts!.FanExtra Launch Week:DAY 1:DAY 2:DAY 3:DAY 4:DAY 5:DAY 6:DAY 7Final ImageAs always, this is the final image that we’ll be creating:Step 1Create a new document (600X700px). Paste in this.Step 2Call this first layer ‘old paper texture’. Step 8Apply a hue/saturation adjustment layer, and be sure to apply a clipping mask, so that it only effects your ‘guitar 1′ layer, rather than your entire image.Hue/Saturation Adjustment LayerHue: 0Saturation: -100Lightness: 0Step 9Now duplicate your ‘guitar 1′ layer, calling the duplicate (you guessed it!) ‘guitar 2′.Go to edittransformflip horizontal to flip your duplicate guitar image. Then reapply the same adjustment layer settings.
If needed reapply clipping masks where needed:Step 10Now type out some text to fill your poster.I used a variety of fonts (see diagram below), including:ChunkfiveAW Conqueror CarvedAW Conqueror InlineBirch StdAW Conqueror SlabStep 11Use your line tool to draw a black, 1px line above and below your bottom line of text.Merge your two line layers together and call your merged layer ‘divider’. Reduce this layer’s opacity to 50%.Step 12Paste in part of a texture from our great.Make sure that this texture layer is beneath your text/guitar layers, but above your background/sunburst layers. Call this layer ‘tint texture 1′.Step 13Move your ‘tint texture 1′ layer to the top of your canvas.
Aw Conqueror Std Didot
Reduce this layer’s opacity to 55%, and then use the same masking technique that you used on your guitar layers (being sure to use your watercolor brush set for masking).Step 14Now apply a hue/saturation adjustment layer (settings below). Be sure to apply a clipping mask so that this adjustment layer only effects your tint texture 1 layer.Hue/Saturation Adjustment Layer:Hue: 0Saturation: -80Lightness: -30.Step 15Now repeat this technique, but placing your texture over the texture specifying your supporting band. You can duplicate your tint texture 1 layer and hue/saturation adjustment layer, and then just adjust your layer mask.235ea7 Step 16To give your image a final bit of impact, we’re going to apply some final adjustment layers as top layers.Gradient Map Adjustment LayerGradient ranging from: 235ea7 to ad9c57Blend mode: Hard LightLayer opacity: 50%Levels Adjustment Layer56 / 1.00 / 233Layer Opacity: 100%Channels Adjustment Layer(see diagram below):And We’re Done!You can view the final outcome below. I hope that you enjoyed this tutorial and would love to hear your feedback on the techniques and outcome:Download Source File for this Tutorial.
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